I created a rig for folding up solar panels on a spacecraft and I can rotate the root on the z-axis and it still functions but if rotated on the x-axis it fails, I have tried all sorts of world vs local settings with the constraint system. I need the rig to be rotation independent so the spacecraft could roll on any axis and still function. any help would be appreciated.
Thanks,
Brian
Attachments
rig test file.blend (548 KB)