Trouble with textures

Ok i think this will be the last question i have reguarding this blend, sorry its my frst and idk how to fix this. So i had the front of my blend textured with an image and got it al worked out great. And then i tried to texture the back and it covered up the front texture idk what i did wrong. Can anyone please help me out here


You need to post the “.blend” file. At first blush it just sounds like a UV-mapping error: you applied the texture (perhaps, literally, over the existing one …) to the set of UV-coords corresponding to the front of the object, rather than the back. To diagnose the problem, try turning-off first one texture then the other, so that you see the effect of only one at a time. It should be a trivial fix, once you understand it. (“Aye, there’s the rub …”)

Ok that makes sense. I mapped just the front faces and then just the back faces and put the texture or the front on the front and back on the back but so its possible that it put the back texture on both sides?