First and foremost, hello everyone. I’m new to blender having now had the program for about 3 days, and so far I really enjoy using it.
For the most part, learning the program has been pretty intuitive and straightforward, with much help from the online tutorials and resources provided by blender.org.
Recently, I made a spaceship and a planet for the background, but I soon decided that the planet (a UVSphere) was out of place. I deleted it and saved, assuming the project was just as it was before adding the planet. Now the particle settings that I had adjusted are all gone for the rear flame coming from the shuttle. Though they still render just as before, it prompts me to set up a new particle system whenever I try to edit them.
It seems to me that the planet has left an artifact (I think that’s what it’s called), and is selected whenever I select the particles. therefore I cannot access only the particle system for editing, and there’s a little pink dot floating around all the time. I went into the outliner and the UVSphere that I created is still attached to the scene.
Is there an easy way to fix this problem? Whenever I select the UVSphere in the outliner, and then delete it in the 3D viewer I can only access Object Mode for viewing, and cannot get to the particle editing buttons anyway.
I hope it’s an easy fix.
thanks in advance for all your help, CutRock.