Using the Set Smooth option in blender I did a test render and noticed something odd about the shadows. It would constantly flicker as the character changes position.
When I canceled it, it was fine. But now the character looks unsmooth and blocky.\
What should I do? is there someway that I can smooth the object without too much trouble and still have stable shadows?
PS. The mask was Set Smooth too, but there were no problems with the shadows on that specific part.
Hahli Non set smooth:
Hahli Set smooth