I have a fairly detailed model that has some very curvy parts. I want to create a kind of thin cover that adapts snuggly over it and possibly have it printed. It would be like a tight cover to protect it.
I have tried modeling a thin plane over it, subdivided a lot and then used solidify and shrink-wrap modifiers but it doesn’t seem to really give me what I need. Would it be best to create a subdivided plane and use cloth dynamics?
Any help would be appreciated, thanks!