Hi,
I’m trying to texture a simple model. I am new to Blender so I figure I’ve left out a tool or two. As you can tell by the screen shot, the vase is partially transparent. Can someone tell me what I need to do to fix it?
Thanks in advance.
You’re connecting the texture to the alpha input. connect it to the fac of the mix shader instead. You probably want to connect the alpha output of the texture node instead of the colour output, unless the image itself is a black and white mask.
Or you could keep it as it is, but use an add shader with a fac set to 1 (assuming the image texture is a black and white mask.)