I’m trying to import the paths from a logo done in Illustrator in order to extrude them and make them 3D, but I’m running into a problem. The first is that, according to everything I look up online, there should be an ‘Import Paths’ option from the import drop down that I just can’t seem to find. Supposedly this should work with illustrator files directly, but I can’t test this out regardless.
I do have the option to import SVG files, but saving the logo out as an SVG and importing it into Blender gives me nothing but a mess of vertices that intersect with each other, while the path is clean in Illustrator. I read somewhere that Blender fares better with SVGZ files, but I need to use “Import Paths” to use these as well. I’ve tried on versions 2.65, 2.69, and the test build of 2.7 all with no success. What am I overlooking?