Model and Textures by Ryce Kaeks
Buffer Bloom by Hg1
UPBGE by LordLoki and PanzerGame
Scene / lighting / porting material to upbge by Jacob Merrill
2 Likes
this looks amazing !!!
does the materail have an effect by the HDRI ?
Yeah anything changes around it and you will see it in the reflection
it’s not a HDRI it’s a cube map on a object in the scene (an inside out sphere)
so it’s a realtime cubemap being applied to the model for spec and the diffuse is a mix of the probe + a few lamps. + a skybox that is a shadeless game object
1 Like
that sounds amazing !!!
i really miss the bge
2 Likes
this is really more than impreseve !!!
amazing
1 Like