Shaade
(Shaade)
December 17, 2016, 3:16pm
1
Hey :3
I’m trying to find I feature that I seem to recall seeing before, but i’m having trouble.
It involved duplicating an object as many times as desired, then making it so that any changes to the original mesh would also affect the duplicates.
Is this an actual feature, or am I just imagining things? :x
Alt+D instead of Shift+D.
Shaade
(Shaade)
December 17, 2016, 3:32pm
3
Ah, thank you!
It seems that makes all duplicates affect each other though…
Is there a way to disable and re-enable the feature at all, or make it so that only the original affects the duplicates?
Basically i’m trying to make a group of very similar but not identical objects that I can easily edit together. (when it comes to the similar parts)
Is there a way to disable and re-enable the feature at all, or make it so that only the original affects the duplicates?
Objects can either be linked or not linked, there is no halfway house
Use Ctrl+L to link objects and U to unlink selected objects