As far as I know, when you get mesh data from an object and you want to have modifiers applied, you now need to get the depsgraph and then the evaluated object. Have a look at this thread and here for more info.
As far as I know, when you get mesh data from an object and you want to have modifiers applied, you now need to get the depsgraph and then the evaluated object. Have a look at this thread and here for more info.