Hi
I’m tryint to make my camera turn around an object during my animation but I don’t know how to do that.
I think I should have in my IPO window sinus and cosinus curves (one for X location, one for Y). I make some Bezier curves but it’s not exactly sinusoidal, so you see during the animation that the camera doesn’t make a circle.
Do you know how to achieve that ?
Thanks
Mildred