Hey forum! I made a blanket, and I want to be able to put it into a game, but I need it to be a static mesh. is this possible? if so, how would I do it without making it a too high-poly obj? thanks
Convert to mesh then start lowering the poly count using decimate etc
Yeah, but I can only convert curves and text to mesh, not cloth in suspension. What key shortcut is it then?
Oh, nevermind. I thought it was a different key than Alt-C. turns out it one and the same