turning on shadows produces a black render.

I seem to have this one in a new project.

when i want to implement fakeGI and turn on shadows the render will go black, while without the shadows setting the render is good.

What could be wrong?

how are your lamp settings for ClipSta and ClipEnd

I think everything is beyond your clipEnd

try selecting one of the lamps, and pressing [control]+[numpad 0] to make it your camera

can you see anything through it?

change your clip values so that you can

select you camera, and press [control]+[numpad 0] again, then try rendering

yeah, your absolutely right, about a half a hour after posting this i also discoverd it.

din’t knew about the camera thing though :slight_smile:
could be helpfull.

btw, another fakeGI specific question.

is it neceserry to have a spotlight right above your object so that all the other lamps will point towards your object. (with the duplivert + rot techniek (dunno if there is another realy))

i think it’s quite often making the shadows go away for some reason.
(i do have shadows turned on offcourse)