Tutorial: Applying a decal using UV Mapping

I am a blender newbie but I learned something new today (for me) and decided to try and pay back some of the fantastic information I have gleamed from other peoples tutorials. Here is my first attempt at a Blender Tutorial:


It is a PDF document that describes how to apply a decal onto an object using UV Mapping for alignment, scaling and positioning.


Step 16: The fact that the image repeats itself in the 3D view is not a bug. The display of uv mapped images is completely independent from the texture options in the material (it would have displayed using UVs even if you had chosen Orco, for example).

Otherwise it’s pretty good. Excluding the other faces from the Logo could be done with multiple materials too, but I realize teaching that is no the goal of this tutorial, so it doesn’t really matter.