Here’s a short tutorial series on how to create a simple car rig and alter it to allow for dynamic movement and environment interactions. These are my first tutorials in Blender and I hope you both enjoy and learn from them! (Don’t forget, the car model in this tutorial is FREE to Download from my SketchFab Profile.
Please don’t hesitate to let me know how I can improve, as well as what tutorials you may like to see in the future.
(This tutorial series was originally inspired by Skyline Studios RC’s single-video tutorial on car rigging in Blender 2.79. I modeled a Low-Poly Car and did my best to optimize and develop new methods such as “Limit Rotation Constraints” for use in Blender 2.80+)
Part 3: Coming Soon!