Tutorial: "Modelling J-N3-R" by Jorge E. Baldeon

For the robot lovers out there.

“Modelling J-N3-R” by Jorge E. Baldeon

as if you’d be able to do that in blender easily. by the way, whats up with clay? (rhyme not intended)

actually I think this would be quite easy to do in blender.
only notable ‘exceptions’
uv mapping might be a bit harder.
the renderer not as nice (though I’ve seen some people do nice things with yafray)
the wires might be challenging. I’d do them as a low res tube subdivieded, parented to a simple ik chain. might have to do a mid target to get the tube to bend the way I want it to.
trust me, I’ve been using blender for a while now for precisely animation, and this is a good beginner to mid level tute.

Or you could use bezier/NURBS curves with BevOBs and animate the CVs of the curve?

[quote=“broken”]

Or you could use bezier/NURBS curves with BevOBs and animate the CVs of the curve?[/quote]

that’s what id do. and if you’d need to render it in yafray, you’d jes ALT+C it and you’ve got a mesh.

it is not possible to animate CVs is it?

nice tut btw. Thanks.

d52477001

IMO you can animate CV’s of a curve, but I don’t know of a way to constrain them to another object/armature.
might be possible with python- I don’t know if the api has access to the curve CVs. If it does it would be trivial to make them follow an empty or a mesh vertex.
It IS a nice tute though. Shows how you can make something quite cool using few tools and keeping it clean and simple.