I’ve been working on a character, and I finally got a walk cycle I like. I know its possible, using the action editor, to consolidate a cyclic animation into something like a tileable block. However, despite googling my balls off, I can’t find out exactly how its done. Does anyone know of a tutorial anywhere?
Also, am I wise to keep parts of my walk cycle in seperate “blocks?” Eg, I’ve just done everything below the waist now, and I was thinking I’d do the upper body as a seperate entity in case I wanted the character to walk but still do something with his hands.