Tutorial Request for makehuman, into blender, then add bvh file

Hi all, firstly thanks for your previous support.

Secondly, does anyone have a tutorial where I can take a make human character, send it to blender and make it walk using a can walk using a walk file from the Cmu bvh file? If anyone knows of this, i’d like a link. A simple link works just fine. Preferably a homemade tutorial with lots of words and descriptions. Narrating everything. That would be just great.

Anthing from this site is what I’m using:

Anything from this page should work fine, also which one was selected to avoid confusion If anyone can solve this, please help. I’ve spent 1 1/2 years trying to figure this out.
The goal is to make a human in makehuman, make it walk into blender and then export it into unity. So I’d have to keep the mesh under 65k verticies. Anyone got a tutorial for this?

Lots of detail is preferred.

Moved from Tutorials, Tips, and Tricks to Animation and Rigging

Nevermind guys, I found a solution. please delete this thread.

Instead of deleting the thread, perhaps you may consider posting the solution that you found. That way, anyone else with same problem in the future can find your thread and answer.

Sure, it’s nice to have help.
http://www.makehumancommunity.org/forum/viewtopic.php?f=14&t=16106