hello, i’m ironshirt and here’s my tutorial on rigid body vehicle setup in the blender render engine.
i’ll be starting slow with this since this is my 1st tutorial.
below is a growing list of tutorial files from start to finish in order as i complete them. if you have any questions, wait for the tutorial file’s accompanying “finished” file to join the list and download the updated .zip.
i will update the .zip as i finish them so a completed file might come a day or so after the start file and the tutorial will increase in complexity as the list grows.
please, if you are anxious. go ahead and post questions. just be sure.
also, two more important notes before you begin.
i designed the file structure to stack together for ease (just use the same folder) “delta.cubit.controller” and it’ll all fit.
the tutorial is a text file packed into the .blend, unless it’s an issue. than images might be included in the images folder and referenced.
-delta.cubit.simple.tutorial_01 (SETTING UP THE BASIC PHYSICS)
-delta.cubit.simple.tutorial_02 (SETTING UP THE GENERIC CONSTRAINTS FOR A DROP-TEST)
-delta.cubit.simple.tutorial_03 (SETTING UP THE SUSPENSION CONSTRAINTS)
delta.cubit.controller.zip (3.05 MB)