TV show - motion graphics: modelling -> animation (toon style)

I hear ya. That describes about 90% of what I do, which is why there isn’t much actual graphics from me on these forums.
I ask permission, and I only sometimes get it.

BTW the plane is looking sweet. How does that look hold up when it’s animated?

Adding the main character.

This is the character after box modelling stage.
I’ll add the details and fine tune it in combined classical editing and sculpt mode.
The character will be a “low poli” toonish character.

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Slightly improving the character mesh.
Next step would be to rig this base character, then clothes. I’ll leave the face to the very last to be defined and rigged.

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The little guys is now fully rigged. Very simple rig as the character will only need to walk down stairs.

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