Hii!! Longtime lurker here :D
Every year I remake my avatar, and this year I focused on learning Blender’s sculpting tools. They’re super nice, I prefer them to ZBrush’s now!

Only the very background was done in Clip Studio Paint; Sculpting, modelling, texturing, shaders, rendering (Cycles), video editing and Grease Pencil stars were done in Blender.

It’s worth noting that the progress gif only has the major milestones of the progress renders, there’s about 40 progress renders in total ![]()
I made a mockup of the lighting in Eevee, which allowed me to sculpt with the lighting applied in real time… so cool.
Shoutout to the new projection brush, it really helped a lot to get small details like the spiky points of the lashes reprojected correctly <3
Turning the green stars into 3D grease pencil was surprisingly easy. All I had to do was draw over the paintover image applied to the camera view, then move the stars in the 3d viewport.
Speaking of… doing paintovers really helped this project a lot! It let me try out a lot of things really quickly, I’ll be using it way more in my process from now on :D
