Twisted Rope along Curve

hey guys :slight_smile:

i try to create a rope with curves and modifiers where i can change thickness, length at any time by changing the modifier settings.
i thought the easiest way would be to:

  • create a curve path
  • give the curve thickness
  • add an array modifier set to 3 to create 2 additional curves
  • deactivate relative in the array modifier, set it to object offset instead and create an empty which i move and rotate to have 3 curves in a circular pattern
  • add a simple deform “twist” and set it to 360°
  • add another array set to relative and increase the number to make the rope longer
  • deform the resulting rope with a curve modifier

unfortunately i can’t make it twist enough to make it look like a rope.
i attached the file so you can see what i mean.
does anyone have a solution that works?

cheers christian

Attachments

untitled.blend (472 KB)

You could try using a screw modifier instead. You can control the level of twisting with the Angle / Screw and Iteration settings

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screw.blend (91.5 KB)

hi richard :slight_smile:

screw is a nice solution but i can’t find a way to increase the angle without everything getting squeezed at a certain point.
is there a way to keep the tubes circular somehow?

Attachments