The first problem I have. I’m using a multi-layer exr file as a the image input for rendering. There are the follow inputs cargroundimage, cargroundZ, cargroundimagematidx, skylayerimage, skylayerZ from two layers carground and sky. Here is the problem.
- When I open the image filename0033 the node output a single layer with all the inputs.
- When I open the image filename0001 the node output two layers (carground and sky) with the inputs of the specific layer BUT cargroundZ and skylayerZ inputs are MISSING!! I need the Z for proper compositing.
I can only render single images but not a animation because of it. I will show you the node I’m referring to.
I have two layers with alpha as mentioned cargroundimage and skylayerimage. I was able to separate them and merge them BUT I get a line of odd pixels in the horizon. I think it could transition better BUT I’m not sure how. The original image does not have it so I think its something with the node setup.
The ground texture looks like a pattern.