Is there is a way to select and parent with automatic weights an object to only selected bones? I want red obj connected to only lower chain and green obj to upper in one rigify rig (the lower chain is parented to upper chain).
I’ve tried deleting vertex groups that I dont want to have in an object but it always left some mess - vertex group which weren’t deleted didn’t get new weights, it was just the same thing without weights from other object - bad deformation.
The only half solution Ive found is to merge these two chains after automatic weights, but without rigify. I don’t know how to connect to two rigify rigs (lower chain loses weights after joining).
It would be perfect to select object, select bones in pose mode and use something like Automatic Weights to Selected Bones. There should be some solution without painting weights manualy…