So I am trying to do an animation, but there are two things I can’t figure out, first, whenever I add a new object(Actually a lamp) mid scene, the object stays as if it always existed, rather then just appearing When I want it to.
And is there anyway to add music to the movie? Yes I can get the file in. Yes I can play it in the audio render buttons. But I can’t intertwine it with the animation. And when I put it in the video editor, it’s a blank audio file,. (It opens and displays fine in the audio editor). At the end I will probably render it to AVI Jpeg, (after rendering it in Jpeg imiges, then bringing them in again and rendering it in the video editor, so I will need to add it at that phase).
for the object scene, I am guessing you want it to appear, and then later go away? You might want to try something involving time in python (no clue how to say at set times something happens, but it IS possible) then you could have an “on” and “off” setting, adding and removing the object as you see fit. In the game engine, you can make an edit object actuator that creates an object for a set amount of time, and then takes it away. But since you are making a movie, I have no clue.
For the music issue, just export the movie you created into an editor software (not blender) and put the music on there. I personally know of no good ones as I have been spoiled with final cut pro. But there are many movie editors out there… I think there is even an el cheapo windows media player one.
Sorry for not being more specific, but maybe this will get the ball rolling for some more insight.
You can animate an object’s Layer assignment to make it appear suddenly. Create the object on a non-rendered layer. At the frame just before the object will appear, select it and do I-key -> Layer. On the next frame, use the M-key to move the object to a visible layer, then repeat the I-key->Layer. You have just keyframed a switch from an invisible to a visible layer.
So let me get this strait, I need to have it in another layer, then have a keyframe right before I want it to appear. Move it to the layer, and have a keyframe when I want it to appear?
And does anyone know of a good piece of software (On Ubuntu Linux please) to add audio? Thanks
Hi,TBOL3!
I’m Ubuntu Dapper_64 user!
If you like me :
go to Synaptic and install from repos AVIDEMUX or KINO good and semple VideoEditors…
If you Ubuntu Edgy user : again from repos (by Synaptic) install Cinelerra(or AVIDEMUX;KINO )
For more question http://ubuntuforums.org/:spin:
It fact Blender2.43(only for Linux) adds audio correctly on my(our) system:
for audio I use Audacity (render 16bit/44,1kHz)
My Blender2.43 test with adding audio:
on sequence editor : Add move…Add audio(HD)
Anim panel:
Do sequence <on>
Autput formats panel:
Format:
FFMpeg
Video:
format :MPEG-2 switch on <Autosplit Autput>
Audio:
codec : MP-2 switch on <Multiplex audio>
Sorry for my English!:o