Could someone point me to an explaination of the roll off function in blender? I would like sounds to get quieter as I get farther from an object.
Also, I would appriciate some help coding a script if it’s not too much trouble. I was hoping to use mouse over and left button to pick up objects in the game and carry them. Basically, when you click and hold the object it takes on the mouse position on the camera screen. I can script python, but I am not real confident yet using it in blender. Your help is the difference between getting things up and going now, or in a few months. I have been studying erwin’s “ragdoll” example and I already have the script that changes Camera rotation based on mouse position. My prefered build is 2.42a. Any help is greatly appriciated.
My projects right now are simple educational game meant to help elementry kids master math. I fully intend on releasing them open source. I have the first one almost ready, and after some testing look forward to the blender family’s help in making them the best they can be. Thank you.