I’m trying to get a plane to display a texture with alpha on both sides and not getting it right so far. I’m using the standard render setting and am making an animation, not a game.
What is the current set up for this please?
Here is a screenshot of some settings:
The object is eyelashes. I know there is other ways of doing eyelashes, but I feel like I should know how to do it this way, as I have had it working in an older version of blender.
Thanks for your time.