Hello, is it possible to have two sounds playing at the same time? I’ve a character playing a sound when moving (with the keys) and I have a collision object that should play a sound when hit by that character, but nothing happens. I believe that is because there is already a sound playing am I right? If not, how to get it working? I can’t seem to find any ‘option’ in the nodes.
I’m sure it’s possible with Python, with SCA who knows.
It’s now solved, nevermid. Thank you.