This is probably a very simple question for a more experienced user, but for me at the moment very difficult.
Image two spheres and thin cylinder going from the center of sphere1 to the center of sphere2. When I move any of the spheres the cylinder should follow the movement, always going though/to the center of the spheres.
This is done with a contraint certainly, but wich kind of contraint and to which of the tree objects?
Thanx. I’ve experimented with the hooks. It works, when the end-vertices of the cylinder are each in one of the spheres.
But what, if a want the cylinder to have a fixed length, one sphere always at one end, but the other sliding along the cylinder due to changing distance/angle?
I think that(hooks and emptys) only will stretch the tube when he moves the spheres, probably he only needs to parent them to the tube, from what I read on his post.
Edit
Uh, sorry I now see what you are saying, of course you can make the tube a path and parent> follow path, or add a follow path constraint, but I think I understand what you want (and that will only be relative to the animation frameset),