TyranoBuilder 2 - Import GLB/GLTF 3D models with actions from BLENDER

TyranoBuilder can import 3dmodels from Blender for your visual novel story. You can animate in Blender using the timeline, then create an ACTION in the dope sheet (action editor). Finally, “push it down” or “Stash it” so that it will have a track on the NLA editor.

Name your NLA TRACK the same way you identified your ACTION, this is to avoid confusion later on.
Use the principled shader only in your Blender 3d model.
Shape animations are recognized from the main Blender timeline with no problem.