Hey!
I have uploaded the video of what am trying to do and what is going wrong. Please view the same and reply.
Thanks
Hey!
I have uploaded the video of what am trying to do and what is going wrong. Please view the same and reply.
Thanks
In the texture settings in the Map Image panel change from ‘Repeat’ to ‘Extend’ or ‘Clip’ so your normal map does not get tiled, since your UV unwrap extends beyond the full normal image tile space.
Thanks Richard.
Also how do you do texturing and bumps in Blender 2.55 beta. Am terrible confused on that end