# UDIM in blender 2.81

**URL:** <https://blenderartists.org/t/udim-in-blender-2-81/1193269>\
**Category:** Materials and Textures\
**Created:** [November 28, 2019, 1:43pm UTC](https://blenderartists.org/t/udim-in-blender-2-81/1193269 "2019-11-28T13:43:37Z")\
**Posts on this page:** 1\
**Showing post:** 4

<div class="post-metadata">

**Author:** ![Momotron2000](https://blenderartists.org/user_avatar/blenderartists.org/momotron2000/32/585165_2.png) [@Momotron2000](https://blenderartists.org/u/Momotron2000)\
**Post date:** [November 28, 2019, 2:27pm UTC](https://blenderartists.org/t/udim-in-blender-2-81/1193269/4 "2019-11-28T14:27:35Z")

</div>

these ones?

> [@UDIM Support (officially) in 2.82 by Lukas Stockner; Development thread](https://blenderartists.org/t/udim-support-for-2-8-by-lukas-stockner-development-thread/1114538/):
>
> EDIT: [UDIM is officially in master](https://lists.blender.org/pipermail/bf-blender-cvs/2019-December/133110.html), this thread remains relevant as there are always improvements that can be made. A couple of things. ----This doesn’t appear to be specific to Cycles, which makes me wonder if Eevee will support it too. ----There is nothing usable here yet, so don’t build the branch and then wonder why nothing works.

> [@UDIM addon for 2.8](https://blenderartists.org/t/udim-addon-for-2-8/1171899):
>
> Hi! I’ve made an addon that imports UDIM textures into blender. Here is a short tutorial on how it works: UDIMS will be supported in blender 2.81 in a couple of months so it was more or less a coding exercise. Feel free to alter the code as you wish slightly_smiling_face I’ve only tested it on Substance Painters naming convention, might not work in other cases. Here is the addon: [UDIM\_addon.py](https://blenderartists.org/uploads/short-url/mtfxWXxu8oIfFZz0UpC1ARRLHXR.py) (15.7 KB)

---

_[View the full topic](https://blenderartists.org/t/udim-in-blender-2-81/1193269)._
