I’m Gerrit and I recently made the switch to Blender. And I have to say I am totally happy!
As a first serious project I did this animation of cellphone-footage of an UFO sighting.
It is part of a shortfilm, where this footage will play in the background on TV in a bar.
First the director wanted me to track real footage, but it was impossible to get a good track out of this highly compressed cellphone footage, filmed though a dirt-smeared window. So instead I challenged myself to create a similar shot completely in Blender.
I think the finished shot is good enough to pass as “real” if playing on TV in the background of some real-life footage. If anybody has any suggestions on improving the levele of realism, I’d be glad if you’d tell me!
Here’re some stills:
And the finished video, with some half assed breakdown
I used 2.91 and After Effects, both with ACES (therefore also rendered in ACEScg). I find this greatly improves the colors of the textures, as they are all accurately converted into the same colorspace!