UGH! more spiderman!

(Nayman) #1

Tell me when you guys are getting sick of the tests, but here is number 3

acrobatics are o so hard in blender… i animated the first flip frame by frame. It kept spinning spidey in wierd directions!


(still no hands)

(acasto) #2

wow…you are doing great with realistic movements and camera angles. these are the kind’ve methods that could make a film with blender look great.

(S68) #3


even better than previous.

I think your Spdey model has too prominent heels. Looks like ankle is almost in the middle of the foot rather than at one end :slight_smile: