where do you set the all edges display in blender 2.63 ?
and for all objects if possible like in 2.49 !
thanks for any tips
where do you set the all edges display in blender 2.63 ?
and for all objects if possible like in 2.49 !
thanks for any tips
Properties panel (N key) under the Display tab
yes but this is only per object not for all newly added objects !
in 2.49 when i add an object it is always with all edges!
so there must be another setting for added new object like primitives!
it is a bit tedious to have to set this for each added object !
thanks