I need to make some 3D walkthrough and annotated self-assembing models for a project - I was thinking that maybe the BGE could do what I needed.
I have a question since my presentation is text-heavy: Can the BGE display arbitrary 2D UIs, including multi-line text? Or are we still restricted to single-line text with bitmap fonts, like in the old NaN days?
Actually, I believe it can be accomplished using python, though I don’t know how. Talk to ST150 about it, I know he’s done it. Also, check the Games/Demos/Tutorial list UPDATE Dec 2006 sticky for Blengine’s demo files, I think there’s an example of this, but I can’t get it to work in 2.42a
I have some rudimentary python (non-blender) in me: I’ll get on task after finals end.
Judging by the way I see bitmap fonts used in tutorials, it looks like it’s probably a pretty straightforward thing to emulate multi-line text with a python object - it will also serve as some practice for my absolutely terrible OOP skills.
Actually, what I’m going to be doing in making some turntable models, rather than a walkthrough, that have different toggle-able layers and such, and will take themselves apart on command.