I don’t know if anyone has posted about this before, but I ‘discovered’ (use the term loosely) that if you select the camera, press ‘s’ to scale, and then press ‘x’ to flip it along the x axis(or was it ‘y’ for the y axis…), that you can actually make the camera render the scene backwards. Neat, huh??
CBlair1986 (CBlair1986) #1
hannibar (hannibar) #2
heh cool! I knew about the flipping, but never thought of doing that with the camera.
Thanks for the tip
VelikM (VelikM) #3
I learn something new about Blender almost every day, unfortunately something old pop’s off the stack every time I do.