Hello, first let me say this is my first post of all time on blenderartists!
I’m working on a blend that used to use a few *.jpg textures. I removed them and now use new textures. But when I save it gives me an error saying "Unable to pack file, source path not found: “/c:/blah” I’m working on a Mac and this blend file was originally created on a PC (hence the C drive).
Ok, so I know I need to delete the broken paths but I can’t find them anywhere. I tried using the Data Block editor (Shift F4) but that just opens up the Python screen.