Focusing on the human proportions and anatomy, with Daniel Cockersell’s “Spartan - Unarmed Warrior” serving as a reference. Sculpted in ZBrush Core, the cloth piece was a quick draft done in Blender.
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A very solid sculpture! Almost perfect.
But I think the upper part of the trapezius muscle is unnaturally high (in the neck). Maybe it’s because it doesn’t have a head on it, but I’d lower that a bit anyway.
Otherwise very nice work!
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