hey guys, ive been putting my new laptop to the test and it seems to be breezing through it
i made this the other day, just a broke pirate ship on the oceans floor. ill add more to it, but what im really digging is the rock material, i though the normals mats on blender were no good for anything to complex, but they seem to rock when you get a grasp on them.
ill post the settings if any one wants them
here is a render of the material on a rock, what do you think?
here is also a large render that i edited slightly to show what the normal blender textures can do
Wow thats looks readly good - lol can you post the settings, im interested :D. I like the under-water render, not so much as an under-sea shot, more like one taken in a murky river.
wow that material is really well done, wish I ws able to make it, did you use nodes… Picutre looks very good but did you use gimp in bottom right of pic?