Need critique! What i can notice myself is that the scale looks off as well as the stool obviously.
this is great work
the scene looks amazing
some rocks are great and some looks smooth, i think you shold work on the textures ,specially the ground
may add some sky or clouds and some rundomnes on the ground, stones dust
On track to a really cool piece here!
It looks like those strongly illuminated rocks are stealing a bit too much attention to me. With that adjusted and some rim light added I feel it could be greatly improved.
Thank you! I thought about that too, however i’m not sure of how to make that rimlight. I tried making the rock wet looking but i cant find a single good tutorial for it that isnt 2 hours long :/…
For the rimlight, it might work to place a large, dim area light fairly close behind the character so as not to skrew up the scene’s illumination. As for making wet rocks, a slight darkening of the diffuse color plus a clearcoat should do the trick (Principled has a soft limit of 1.0 for clearcoat, so it can be set higher.).