I’m been playing around lately with Mandelbulber, the awesome opensource 3D fractal renderer.
I creates stuff that look like alien landscapes sometimes, so I decided to integrate some of the renders I made there with 3D models renered in Blender.
Here I’m trying to make an underwater scene, with a fish\robot\ship (haven’t decided yet :-D) roaming in this landscape.
Would be happy to get some feedback, ideas, tips for improving this, etc.
I’d certainly work more on the “fish”, but am not sure about the rest, so…