Underwater "painting"

Hi all,
It’s been a long time since my last post.
This time I share a personal project that I intend to print on an aluminium board as a present to my father. He used to dive near an Island called “ile d’or” in the south of France. This picture show this Island underwater with all the usual fish found around it.
Everything was “home made” except for the rock textures. Fishes were sculpted and retopologized in ZBrush, textured in Subtance Painter and posed in blender with shape key. For the moray and octopus, I did a first pass in blender to block out the sculpt.
This project was dificult because of the huge resolution needed to get 300dpi (10630x7085px). The first composition process put my computer and it’s 36Go ram to it’s knee… until I found a workaround. Render time was 17h with 254 samples.










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