I’m working on a project with my fellow colleagues where we have simulated the underwater oil plumes from the BP oil spill (Think cloud of oil spewing out of a pipe). Our goal is to use this scientific data in order to design better methods of controlling a disaster like this.
We have all the data, and I have an .obj file of the mesh that I would like to render. I want to try to create an underwater scene, basically make it look like I’ve taken a picture of this event underwater.
I have little experience with rendering/lighting, and i’m not aiming for photo real, just a well created image that I can show to others so they can get a better sense of what was going on.
I’m using the newest version of blender, any tips/suggestes you guys have would be great!
I attached a picture so you have a better sense of what i’m trying to accomplish.