[Undiscovered] Blender 2.8 Exporting Meshes Animations and Material Setups into Unreal Engine

[Undiscovered] Blender 2.8 Exporting Meshes Animations and Material Setups into Unreal Engine

Welcome everyone to my tutorial on how to export meshes and animations out of Blender and into the Unreal Engine.

You will find out how to do this correctly and how to set up the materials once you have your asset within Unreal.

The Blender file and textures are free to download. The link is down below.

Thanks all for watching, please like and subscribe if you like the content.

Happy modelling everyone! :blush:

Link to YouTube Video:

Link to Free Game Asset windmill Download + Unreal Textures: :inbox_tray: https://gum.co/xBREo

Link to YouTube 3D Tudor Channel:

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1 Like

in unity3D the process is even more simple.

U3D launches blender with an ‘export to fbx’ script ( that i showed here on some of my posts ).

I guess UDK should also be able to do the same^^

This simply means that U3D looks able to directly open .blend files and believe me ( as an intensive user of this feature ) it’s extremely convenient !

Happy blending !