unexplainable problem

i know that this is probably a really stupid question that can be fixed easily, but i haven’t go a clue.

i’ve created a bland texture, and then using texture pain, tried to make marks on each object so i can tell each texture apart. but the preview texture and the rendered texture don’t match up:

if it will help i can put up a link to the .blend file.

any help appreciated

thanx in advance.

That is rather odd. My thought is that the texture map input is still on orco or some other input and not on UV. Other than that i think it would help to see the blend file.

thank you, as usual, it’s a really simple answer that i didn’t understand.