So, over six months ago I started writing a tutorial on how to render glass, but I never finished it. Anyway, I decided to release it. I think all the topics I wanted to cover is there, I’d just would have liked to get into more detail on some parts, have more examples or research a bit more. Without further ado:
PDF version
ODT version, in case someone wants to work on it
And two blender files
wine_glass_start.blend (651 KB)
wine_glass.blend (1.65 MB)
Hope someone will find it usefull.
