Hey there! So I’m a newbie but getting into Blender for mesh model processing in design / research, mostly around 3D scanning and printing.
Current problem is a funny one.
I have a digital scan of a portion of a tree trunk and need to ‘unfurl’ it or imprint it onto a surface.
Here is the log:
And the action is almost like rolling it onto a clay bed, getting all the depth and detail imprinted.
Does anyone have a suggestion on how to achieve this? Or any tutorials or links that demonstrate it?
I am a bit of a noob so not sure where to start!