I want to create a lumpy sphere that has grass on it, much like what Weta Digital did in The Lovely Bones. http://www.wetafx.co.nz/features/the_lovely_bones/ I’ve tried doing this several ways, first adding a grass texture to the sphere. This did not look good. So, I am trying it with the hair simulation. This looked better than the texture however I could not get the grass small enough to look like real grass. It was just a big ball of hair.
I increaseed my sphere to be 1 mile, by chaging the units scale, and then added the hair, it looked like it did not consider the size of my sphere. Also, when I bring the camera up, it doesnt even show my sphere. And the Grid acts weird as well, it doesnt show.
Can someone point me in the right direction? In my example, (mesurements) I have used a cube and scaled it up to 1 mile in size just to show you what I mean. Also, the camera is set up in the right position so it should show the cube, but doesn’t.
Thanks for you help guys.