Unity BootCamp character to blender?

I need to Add some more animations to the “Soldier” character in the Unity Boot Camp Demo. The character is an FBX (In fact, all of his animations are separate FBX files.) I know blender doesn’t have an FBX importer, but I was wondering if anyone knew of a script. It doesn’t have to be for 2.5 (being that I’ve been using 2.49b since it works better with unity) Also, once I do get the FBX Imported, would the skeleton work? I don’t know which program they used to rig him, and I don’t know if it would be compatible with Blender’s method of rigging.